Bungie is seeking to sublease most of its Bellevue, Washington headquarters, according to a 10-page leasing brochure reviewed by The Game Post. The listing offers 210,984 square feet of "turn-key" production space, including a lobby, gym with a rock climbing wall, motion-capture studio, cafe, catering space, and a private exterior patio. The master lease runs through September 30, 2035.

Bungie confirmed the move in a statement, saying it is "exploring options to sublease its campus in Bellevue, Washington." The studio said it "transitioned to a digital-first model several years ago," and that the sublease "reflects the team's evolving workplace needs and the effectiveness of its remote collaboration." Bungie added it will "continue to maintain a physical office presence in Bellevue." The studio formally adopted remote work eligibility for most roles in 2022.

The headquarters had more than doubled in size in 2021, growing from 84,000 to just under 211,000 square feet, in an expansion CEO Pete Parsons at the time attributed to the company's "tremendous growth and opportunity." Internal sources have reportedly described the expansion as costing "hundreds of millions" of dollars.

Since then, Bungie has gone through significant upheaval. Sony purchased the studio for $3.6 billion in 2022, after which Bungie hired heavily to staff multiple simultaneous incubation projects. Those projects proved unsustainable, and layoffs followed: roughly 100 employees in October 2023, and 220 in July 2024 amid reports that Bungie leadership had "overstated their studio's financial prospects to Sony." Pete Parsons departed the studio in 2025. A further layoff hit in June 2026, affecting most of the Destiny team following the end of Destiny 2's live service, with a WARN notice indicating at least 292 jobs affected.

At its peak, Bungie employed more than 1,600 people; by July 2024, Parsons said staffing had fallen to around 850. With the studio's current headcount reduced further, sources note that fewer than 600 employees would remain to fill the 211,000-square-foot campus. GamesRadar+ notes the sublease should not be read as a sign Bungie is closing, but rather that it reflects the physical and financial needs of a much smaller, more remote-friendly team.

Bungie's projects have also narrowed considerably. Reports indicate the studio once had five or six games in development, including a Genshin Impact-like fantasy title, most of which were cut following Sony's acquisition. Currently, Bungie's output centers on Marathon, which is heading into its third season with player numbers reported down significantly since launch, and Destiny 2, whose live service has ended and whose remaining team is reportedly unable to guarantee the same level of response to in-game issues as before.