Final Fantasy 7 Revelation, the third installment in Square Enix's remake trilogy, will introduce a job system called FITS (Function Integrated Tactical Suitwear), giving each character four different combat roles paired with new outfits. So far, Cloud has been shown as a Warrior and Tifa as a Black Mage. Director Naoki Hamaguchi told GamesRadar+ that developing even four jobs per character was a reminder of how difficult modern game development has become, contrasting it with classic titles like Final Fantasy 5, which offered more than 20 jobs. He explained that having 20 or 30 jobs isn't feasible for a standalone game today, calling it 'insanely difficult' unless a game is an ongoing live title like Final Fantasy 14, which can add content gradually. Despite the smaller number, Hamaguchi said the four FITS per character are clearly defined roles that add significant strategic depth to the battle system, and that outfitting the whole cast still required substantial work.

Speaking with Automaton, Hamaguchi addressed the future of the franchise after Revelation. He confirmed that 'the story will be concluded within the main game,' stating the team is 'serious about concluding the series with FF7 Revelation.' However, he acknowledged that both media and fans are expecting possible DLC, and said that while nothing has been decided, the team would consider it if there's genuine fan demand. Any such DLC, he said, would likely take the form of a spin-off focused on a specific character's 'untold stories,' similar to the Yuffie-focused Episode Intermission DLC released for Final Fantasy 7 Remake.

Hamaguchi also discussed the broader future of the Final Fantasy 7 franchise, including the shutdown of the mobile game Ever Crisis. He said that after Revelation launches, the team will observe fan reactions and reviews, and might consider further projects if there's significant demand and the creators can come up with a compelling new idea. Still, he emphasized that the team is not looking too far ahead and remains focused solely on finishing Revelation's development for now. The game is due out in spring 2027.

In a separate discussion with Automaton, Hamaguchi reflected on the intense fan debates that have surrounded the remake trilogy's changes to story, combat, world design, and minigames since the first entry released. He said he is 'grateful' for this discourse, arguing that a culture only truly forms when people discuss something from many different perspectives, and that if everyone viewed something identically it might fade into obscurity. He described the ongoing arguments and debates within the fan community as a form of entertainment in themselves, and said that when people get heated about minigames, story elements, or character relationships, it shows they see value in those elements. He added that he is proud the series has enough depth to inspire such discussions.

Hamaguchi separately noted to GamesRadar+ that fans seemed to grow 'a little bit tired' of the extensive side quests in Final Fantasy 7 Rebirth, the second entry in the trilogy, and may have 'stepped away' out of exhaustion, a comment that suggests Revelation could offer a more streamlined experience compared to Rebirth's expansive open world.