GeForce Now
Microsoft Slashes Xbox Cloud Gaming Hours to as Low as 5 a Month, Sparking Backlash
Microsoft announced new monthly Xbox Cloud Gaming limits ahead of its TCL TV expansion announcement. Starting in November, Game Pass tiers will include 5, 10 or 15 streaming hours per month, with extra time available for purchase.
2 outletsHardwareNVIDIA Confirms DLSS 5 Coming to RTX 40-Series, While Emulator Devs Blast the Tech as "AI Slop"
NVIDIA says DLSS 5, its new neural-rendering technology launching today with NBA 2K27, will eventually reach RTX 40-series GPUs after being tuned for RTX 50-series cards. The rollout comes as RPCS3 emulator developers publicly criticize the technology following a pre-launch DLL leak.
3 outletsHardwareNvidia's DLSS 5 Launches September 3 With NBA 2K27, Exclusive to RTX 50-Series
Nvidia has confirmed DLSS 5, its AI-driven '3D-Guided Neural Rendering' technology, will go live September 3 at 9pm PT in NBA 2K27, running only on RTX 50-series GPUs and GeForce NOW. The launch follows months of controversy after a leaked DLL let modders test the tech on other games and older hardware ahead of its official debut.
5 outletsHardwareGamescom 2026 Recap: New Hardware, Hands-On Games and Cloud Gaming Updates from Cologne
Gamescom 2026 drew more than 350,000 attendees to Cologne, Germany, where outlets got hands-on with new gaming hardware, played early builds of upcoming titles like Alien: Isolation 2 and Silent Hill: Townfall, and covered fresh cloud-gaming and monitor announcements.
2 outletsHardwareModders Exploit GeForce NOW File-Swap Trick to Unlock Full Windows Desktop on Nvidia's Cloud GPUs
A modder known as Zortos, working with developer dpadGuy, found a way to escape GeForce NOW's game-streaming interface and access a full Windows desktop on Nvidia's cloud hardware, effectively turning a paid subscription into a rentable cloud PC.
2 outletsBusinessTake-Two CEO Predicts Game Streaming Will Go 'Commercial' Within Three Years
Speaking on Take-Two's latest earnings call, CEO Strauss Zelnick said rising hardware prices are 'not a good thing,' but predicted the industry will reach 'commercial streaming mode' within three years, potentially multiplying the effective installed base of gaming devices without proportionally boosting Take-Two's revenue.
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