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Saber Interactive CCO Defends Studio's Comms Strategy and Business Model Amid Controversy

At Gamescom, Saber Interactive CCO Tim Willits told PC Gamer the studio won't change its communications approach despite recent backlash, while also crediting the studio's spread-out resource model for helping it avoid industry-wide struggles like layoffs and reliance on mega-budget games.

1 outlet
Business

id Software Developer Says Microsoft's Cuts Make Making Games Like Doom 'Impossible'

A lead developer at id Software, speaking on the Well Played podcast, says the studio's staff cuts under Microsoft have gutted entire departments and left morale at an all-time low, disputing official statements that the studio is unchanged.

2 outlets
Business

id Software Developer Says Xbox Layoffs Have Cut Studio in Half, Questions Whether It Can Still Make Games Like Doom

Chris Hays, a 16-year veteran and lead services programmer at id Software, has publicly criticized Xbox following mass layoffs that hit the Doom studio, saying Microsoft doesn't understand art, games, or the business model it operates in.

3 outlets
Games

Quake Gets 30th-Anniversary Update as id Software Faces Layoffs Under Xbox

MachineGames released a new Quake episode called Dawn of the Machine to mark roughly 30 years since the shooter's debut, adding levels, weapons and archival material even as id Software grapples with recent Xbox layoffs.

2 outlets

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