Phantom Blade Zero, developed by S-Game, is an action RPG set for release on October 29, 2026, for PC and PS5. The game combines wuxia-inspired combat—featuring acrobatic movements, weapon variety, and dramatic finishing moves—with Soulslike elements, though reviewers note it avoids excessive punishment. GamesRadar+ describes it as a 'rewarding action-RPG' with 'fresh Soulslike twists,' while Polygon emphasizes its 'kungfu punk' style and cinematic martial arts choreography.
Combat focuses on parrying, combo-driven attacks, and the Phantoms Edge weapon, a special axe attack that becomes central to boss fights. Polygon highlights the Sha-chi meter, a stamina system for powerful combos, and notes that bosses are 'the highlight,' with varied mechanics like phase shifts and environmental hazards. The game offers three difficulty settings, including a '66 Days' mode where deaths reduce a countdown, though this appears more narrative-driven than gameplay-critical.
The game features a linear structure with limited Metroidvania-style traversal, enabled by Phantom Edges. Polygon reports a 35-40 hour campaign, with early sections including vertical exploration and open areas. Story details remain sparse, but the protagonist, Soul, is an assassin hunted by a former ally, with a narrative tied to a '66-day' lifespan. Donnie Yen serves as a creative consultant, influencing choreography and stunt performances, while the game's design aims to 'translate the cinema of wuxia films' into gameplay.
