DLSS

Hardware

Modders Extend NVIDIA's DLSS Frame Generation to Older RTX GPUs, While Separate Project Tweaks DLSS 5 on RTX 50

Community developers have gotten NVIDIA's own DLSS Multi Frame Generation code running on RTX 40, RTX 30, and even RTX 20 series GPUs, technology NVIDIA officially limits to newer hardware. A separate modding effort is also experimenting with a hybrid FP8/NVFP4 version of DLSS 5 on RTX 50 GPUs, though gains there remain small.

2 outlets
Games

DLSS 5 Debuts With NBA 2K27 — and Already Finds Its Way to AMD GPUs

Nvidia's controversial DLSS 5 image tech has launched officially with NBA 2K27, appearing under the more low-key name 'DLSS Neural Rendering.' Reviewers report striking visual gains but heavy performance costs, and modders have already gotten a version running — barely — on AMD Radeon cards.

3 outlets
Games

DLSS 5 Launches in NBA 2K27 as Modders Rush to Unlock It on Older Nvidia Cards and Even AMD GPUs

Nvidia's DLSS 5 neural rendering tech has officially launched in NBA 2K27, exclusive to RTX 50-series GPUs for now. But modders have already ported it to RTX 40, 30, and 20-series cards — and even AMD's RDNA 4 GPUs — pressuring Nvidia to promise RTX 40-series support, while separate mods are unlocking Multi-Frame Generation on older Nvidia hardware too.

4 outlets
Hardware

Nvidia Confirms RTX Spark N1X Chip Launching in Two Configurations This October

Nvidia used IFA in Berlin to detail two configurations of its RTX Spark N1X chip, arriving in laptops and mini PCs from major OEMs next month, with unified memory up to 128GB, bold gaming performance claims, and pricing still undisclosed.

5 outlets
Hardware

DLSS 5 Leaks Early, and Modders Are Already Running It on Multiple Games and Older GPUs

A leaked file from NBA 2K27's early access build has given modders their first hands-on look at Nvidia's unreleased DLSS 5 neural rendering technology, leading to unofficial demos in Control and Skyrim, and even a patch enabling it on older RTX 4000 series cards.

2 outlets
Hardware

Nvidia Launches DLSS 4.5 Ray Reconstruction, Aiming to Clean Up Path Tracing's Visual Flaws

Nvidia has officially launched DLSS 4.5 Ray Reconstruction, a new AI model designed to reduce ghosting, smudged reflections and 'boiling' noise in path-traced games. Early hands-on tests from Tom's Guide and Wccftech found clear image-quality gains with little performance cost, though Tom's Guide calls the change an iterative polish rather than a dramatic leap during actual gameplay.

2 outlets
Games

Oblivion Remastered's Surprisingly Solid Switch 2 Port Pushes Bethesda to Promise Fixes for Other Platforms

The Nintendo Switch 2 version of The Elder Scrolls IV: Oblivion Remastered launched running better than expected, prompting frustration from PS5, Xbox, and PC players who have waited a year for fixes. Bethesda has now promised to bring some of the Switch 2 optimizations to other platforms.

3 outlets
Games

Marvel Tōkon: Fighting Souls Gets PC Patch Addressing Performance Complaints

Following widespread complaints about PC performance issues and PlayStation online service crashes after launch, PlayStation and Arc System Works released an August 10 update to Marvel Tōkon: Fighting Souls aimed at reducing CPU usage and fixing frame rate drops.

2 outlets
Games

Halo: Campaign Evolved Launches With DLSS Support, but Draws Mixed Reviews and Modest Player Numbers

Halo: Campaign Evolved officially launched on July 28 with NVIDIA DLSS and Reflex support, part of a broader wave of RTX-enhanced game releases. Despite pre-launch hype, the remake peaked at just over 25,000 concurrent Steam players and received a Mixed user rating.

1 outlet
Hardware

Early Benchmarks Show AMD's New Radeon RX 9050 Trailing Nvidia's RTX 5050 by Roughly 20-30%

Preliminary testing of AMD's newly launched RDNA 4 budget GPU, the Radeon RX 9050, shows it losing to Nvidia's RTX 5050 across most games and synthetic benchmarks, though the AMD card does hold an edge in power efficiency.

2 outlets

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